Carbon Collector (2021-Ongoing)

Carbon Collector is a game I made for the UN Climate Conference COP 26 in Glasgow, Scotland. It came out of a partnership from the OpenAir Collective and Carbon Gap to promote understanding of carbon removal and the role it plays as part of an. overall climate crisis solution portfolio. This multiplayer game allowed players to interact via a mobile webpage on their smartphone in a conference setting. We were so pleased with the response we are developing a web-based version to be hosted on the OpenAir webpage.

Carbon Collector was a collaboration between myself, Chris Chung, and Ramiro Corbetta.