Week 3 Assignment

Matt Parker

 

Balloon Wrangler
Java Applet Support Required
source

Changes:
* Added Narative (intro screen, messages on level up screens)
* Added new challenges (birds) * As level increases, new balloons become available

        Balloon Wrangler

    Narrative

Wild Balloons having gotten out of control and it's going to take some fancy old west roping to make the skys safe.

    Aesthetic (art/visual design/sound)

Simple block graphics like early 80s video games. Simple cut screens and keyboard controls.

    Game Mechanic:

Arcade Style: Player must adjust position of the Wrangler and time the throw of his lasso to catch eough balloons in the time limit.

    Reward System: intrinsic/extrinsic points/ranking "I won"/"you suck"

Intrinsic: Level advance, New Balloons appear Extrinsic: None.     Learning Process/Mastery (funology) Game opens with an explaination of the keys and easily met goals, As levels increase, more valuable/tougher to catch balloons appear.
Obstacles (birds) become more frequent as game advances.